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2181. Tier-2 Destroyers - in Player Features and Ideas Discussion [original thread]
Coerer-/-commorent. nos is just as much a weapon as a defence. And on an amarr ship, some sort of a tank would always be possible...
- by Pattern Clarc - at 2006.07.13 17:30:00
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2182. Tier-2 Destroyers - in Player Features and Ideas Discussion [original thread]
LOL@ Maya I was thinking, as most destroyers (bar the thrasher) make little use of there races figting styles, sure I could put 8 ion's on a catalyst, but what about drone bay? Wheres the Nos for the commerant? and the caldari are missing out on ...
- by Pattern Clarc - at 2006.07.13 14:51:00
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2183. can anything beat a thorax? - in Ships and Modules [original thread]
Originally by: Vmir Gallahasen One of the weakest points of a Thorax is its capacitor, because it relies so heavily upon it to work. I'd go for that, Arb/Vexor would do the trick very well with 3 nos and the usual tank for low slots (I usu...
- by Pattern Clarc - at 2006.07.13 10:03:00
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2184. can anything beat a thorax? - in Ships and Modules [original thread]
seeming as it doesn't get any drone bonuses, i'm nt really sure what the problem is? Nos, web, tracking discruptors, tank it's drones, and nail it. Thad being said, the Thorax rocks!
- by Pattern Clarc - at 2006.07.13 07:49:00
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2185. Gallentte Teir 3 BS - in Ships and Modules [original thread]
Originally by: Shi Mun Gallente will get a missile boat with a sensor dampener bonus Even though you may jest, I fear that could be a something the devs are thinking about.... However, a specialised, long range damping boat would be ...
- by Pattern Clarc - at 2006.07.12 19:27:00
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2186. Concept for Assault Destroyers - in Ships and Modules [original thread]
Originally by: niru Destroyers do not branch to interdictors. Interceptors branch to interdictors. So thats why you need destroyer lvl 5 and interdictors are made from destroyer hulls? Hell, the variations window in EvE meeds to be fix...
- by Pattern Clarc - at 2006.07.12 19:24:00
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2187. tech 2 frigate gallente Enyo - in Ships and Modules [original thread]
Originally by: Jenstruant Fogg Edited by: Jenstruant Fogg on 12/07/2006 19:14:00 Pattern Clarc....wtf How does Enyo out-dps the Harpy? Your setup (which has 5 lows btw) only has 2 damage mods. Harpy can fit sniper setup with 2 damage...
- by Pattern Clarc - at 2006.07.12 19:19:00
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2188. Gallentte Teir 3 BS - in Ships and Modules [original thread]
Since we've heard diddly sqawt about it's possible roles and bonuses. Lets speculate.... 400m3 drone bay +10% bonus to drone speed, drone range, and drone damage per level. muhahahaha BTW, for those who actually have some substanciated spec, ...
- by Pattern Clarc - at 2006.07.12 18:40:00
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2189. tech 2 frigate gallente Enyo - in Ships and Modules [original thread]
Originally by: Darknar cheers for that, im currently training small tech2 blasters/rails, I like your sniper setup, do you have any other PVP setups for taking out cruisers? Because of 50m3 drone bays and medium nos, cruisers are very ...
- by Pattern Clarc - at 2006.07.12 13:17:00
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2190. FlyCatcher is a death trap - in Ships and Modules [original thread]
Originally by: Zakgram Just out of interest how fast can one of these things go? ie. can you get it above the 2.5km threshold without having to totally gimp it? 3.5 -4kms is common. Sabres with the right impants i've seen fly at 5.6kms
- by Pattern Clarc - at 2006.07.12 12:52:00
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2191. tech 2 frigate gallente Enyo - in Ships and Modules [original thread]
Edited by: Pattern Clarc on 12/07/2006 12:46:34 PvP Sniper Enyo (why? it way out dps's a harpy with little effort for 2/3rds the max range 60km isk) 4x 150mm II railguns sensor booster II (or x5 web) tracking comptuer II 2x MFS II tracking...
- by Pattern Clarc - at 2006.07.12 12:44:00
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2192. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
Edited by: Pattern Clarc on 12/07/2006 11:46:50 Originally by: Phlaago Rexor Did you read anything in this thread besides your own posts? I mean really read it and try to understand what the person was talking about? They are underus...
- by Pattern Clarc - at 2006.07.12 11:44:00
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2193. Isthar vs. Domi (PvE) - in Ships and Modules [original thread]
A sniping vexor with MTSNBN and Drone link args keeps me out of range :P As this is really a pvp setup, it also uses 2 medium armor reps Its pritty cool seeing pirates warp to belts 70km away from me, i'd harras them with my drones before soaki...
- by Pattern Clarc - at 2006.07.12 10:35:00
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2194. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
Edited by: Pattern Clarc on 12/07/2006 10:17:56 Everyones talking about how "on paper" destroyers are amazing, roving packs etc and similar crap.... I'd rather use a frigate than a destroyer for roving packs because there faster, harder to hi...
- by Pattern Clarc - at 2006.07.12 10:16:00
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2195. Vagabond Speeds - in Ships and Modules [original thread]
maxed skills gisti MWD and domination overdrives. skrimish warefare maxed, +the skirmish warfare mod active on a support ship (?) navigation maxed (navigation and accel control in particular) Cybernetics maxed +rouge 2 implants +snake standard...
- by Pattern Clarc - at 2006.07.11 19:45:00
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2196. Fitting Skills - in Ships and Modules [original thread]
correct me if i'm wrong but doesn't WA and AWA effect all high slot modules, eg NOS?
- by Pattern Clarc - at 2006.07.11 19:38:00
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2197. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
Edited by: Pattern Clarc on 11/07/2006 18:55:39 Applause , after 40 posts, we recogise the issuse. Now is it worth fixing or we are just wasting time? If so, i'd want the destroyer to competite for the role of antitackler or fair for anothe...
- by Pattern Clarc - at 2006.07.11 18:54:00
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2198. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
Originally by: Vmir Gallahasen Quote: Proposals for making some of the curently under-used tier 1/2 cruisers into something like the proposed ship That's something that I hadn't thought of, and well worth consideration. I'm not su...
- by Pattern Clarc - at 2006.07.11 18:41:00
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2199. Skirmish cruiser - in Ships and Modules [original thread]
maybe this could be the new roles of destroyers
- by Pattern Clarc - at 2006.07.11 18:23:00
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2200. Fix the Destroyers or Get rid of them - in Ships and Modules [original thread]
Originally by: Viktor Fyretracker give destroyers a 50% ROF bonus and remove the range bonus. making coming in close to them total suicide but makes them fairly easy prey for the cruiser. Kinda like a close fighter screen? tackling supr...
- by Pattern Clarc - at 2006.07.11 18:19:00
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